Duration
Complexity
Contributors
Design researcher, UX designer, Design manager, UX writer, Product manager
Design research is conducted throughout the design process, from the initial stages of gathering insights and understanding user needs, to the final stages of evaluating and refining the design solution.
Design research is a user-focused approach to understand the users, their problems, and their needs. It helps designers to offer informed and inspired design solutions for the user needs.
According to Erin Sanders’ research learning spiral, there are five main steps to conduct a design research:
Objectives - Which knowledge gaps we need to fill? What do we need to know at this point?
Hypotheses - What are our assumptions about users? What do we understand about their behaviors and our solutions to their problems?
Methods - How are we going to fill the knowledge gaps? Based on the time and team, which methods should we use?
Conduct - Collect data through the selected research methods.
Synthesize - Answer the research questions, and approve or deny the hypotheses. Use the gathered data to discover opportunities and implications for design efforts.
Through research methods, you observe the users, understand their mental model, and analyze the gathered insights to identify user patterns and trends.
Primary Research Methods |
1. One-on-one user interviews 2. Focused group interviews 3. Contextual inquiry 4. Diary study 5. Usability testing |
Secondary Research Methods |
1. Internal data 2. Government data or statistics 3. University research centers 4. Respected magazines, newspapers, and journals |
Generative/Exploratory Research Methods |
1. User interviews 2. Surveys 3. Contextual inquiry |
Evaluative Research Methods |
1. Usability studies 2. Summative research 3. Formative research |
To know more about different types of research methods check out User Research Basics
Different research methods are used at different stages of a UX design process and for different intents.
Research methods to be used during each phase of the design process are:
Phase |
Need |
Research Method |
Product Definition |
Defining the scope, getting requirements and prioritization |
Stakeholder interviews Good Questions for Stakeholder Interviews Template from IxDF |
Reviewing past product usage data to understand how people had been using the product |
Data Analysis |
|
Feedback from past version of the product |
Customer Satisfaction Survey |
|
Research |
Identify the target personas |
Screener Surveys Survey & questionnaire templates & examples from Typeform |
Find out individual user’s pain points |
User Interviews User Interviews Launch Kit from UserInterviews |
|
Find how users behave and work in their native work environment |
Contextual Enquiry Shadowing (Observation) |
|
Know how people interact with a product / service over a period of time, going through different phases of usage |
Diary Studies |
|
Understand users’ expectations, preferences, and responses while being a part of a group |
Focus Groups |
|
Find what other similar products are doing and how well they’re doing |
Competitor analysis Competitor Benchmarking |
|
Evaluating proposed Information architecture |
Card sorting |
|
Design |
Testing the low-fidelity design to check if it’s directionally good |
Guerilla Testing |
Evaluating an interim version of design |
Design Audit |
|
Check if the IA of a product is working for the users |
Tree Testing |
|
Checking which one of the 2 variations of a feature/ flow is working better |
A/B Testing |
|
Validation |
Checking if the design is usable for the users |
Usability Testing
|
Evaluate accessibility of a product |
Accessibility Testing |
|
Identify problems a user might be facing without actual user’s participation |
Cognitive Walkthrough |
|
Check how a digital product is doing on a set of standard parameters |
Heuristic Evaluation Heuristic Evaluation Template from Figma community |
|
Which parts of the UI is being explored and interacted with the most |
Mouse tracking & click tracking |
|
To find which parts of the UI are being seen most by the users |
Eyetracking |
|
Reviewing product usage data to understand how people had been using the product/ service |
Data Analysis |
|
Handover |
After conducting the research, it is equally important to convert the data into product requirements. Different methods are used to synthesize research data into actionable insights as below:
Affinity Mapping
Affinity mapping is one of the most used methods for deriving patterns from research data. In it, patterns are identified from received data and it’s best done together with the team. This is done in 3 steps:
Organize: Read through data and group the notes under logical groups
Merge and Annotate: Group the notes if multiple notes refer to the same point, remove duplicates, see if any notes need to be highlighted
Infer: By now there are clear themes coming out which could include problems, user pain points, user preferences, etc. Derive recommendations based on the thematic patterns.
Ecosystem mapping
Understand the relation of a target user with the system they operate in and use the product.
User Journey mapping
Analyzing the overall experience and identifying any gaps that need to be fixed. You might find new opportunities this way that you hadn't considered before.
Task flow analysis
Going through a task as a user would go through step by step.
User Stories
What tasks would user need to do while using a product.
Translating Insights into Product Requirements
From synthesis of research data, pointers can be classified under the following categories:
User needs
Problems that users face while using the product
Solution Ideas that might solve user problems
Value proposition mapping
It helps put together what the product should be and how it should address users' pain points.
Do’s |
Dont’s |
|
|
How to Create a User Research Plan from UserInterviews <https://www.userinterviews.com/ux-research-field-guide-chapter/create-user-research-plan>
User Interview Launch Kit from UserInterviews <https://www.userinterviews.com/launch-kit/user-interview>
Writing an Effective Guide for a UX Interview from NNGroup <https://www.nngroup.com/articles/interview-guide/>
Affinity Diagram Template from Miro <https://miro.com/templates/affinity-diagram/>
The Value Proposition Canvas from Strategyzer <https://www.strategyzer.com/canvas/value-proposition-canvas>
For Preparation & Planning
GoogleDocs
Cubyts
For Conducting Surveys
SurveyMonkey
Typeform
Google Forms
For Usability Testing
UserZoom
UserTesting
Usability Hub
Dscout
LookBack
Optimal Workshop
For Research Synthesis
Miro
Mural
GoogleSlides
GoogleDocs
For Sharing Documents
Google Drive
DropBox
How to Conduct User Experience Research Like a Professional from CareerFoundry <https://careerfoundry.com/en/blog/ux-design/how-to-conduct-user-experience-research-like-a-professional/>
User Research from IxDF <https://www.interaction-design.org/literature/topics/user-research>
UX Research Cheat Sheet from NNGroup <https://www.nngroup.com/articles/ux-research-cheat-sheet/>
When to Use Which User-Experience Research Methods from NNGroup <https://www.nngroup.com/articles/which-ux-research-methods/> <https://www.nngroup.com/articles/quant-vs-qual/>
Translating User Research into User Experience Design from Adobe <https://xd.adobe.com/ideas/process/user-research/translating-user-research-into-ux-design>
Design Synthesis by Belen Garcis <https://medium.com/design-thoughts-case-studies/design-synthesis-step-by-step-guide-1a46c73c503e>
UX Research Brief Template from Milanote <https://milanote.com/templates/creative-briefs/UX-research-brief>
UX Research Plan Template from Miro <https://miro.com/templates/ux-research-plan/>
Usability Testing Session Template from Asana <https://asana.com/templates/user-research-sessions>
User Testing Synthesis from Trello <https://trello.com/b/VRHQFVO9/user-testing-synthesis>
Research Iteration Management from Trello <https://trello.com/b/8t9qgmNz/research-iteration>
Stakeholder Interviews
Primary Research
User Interviews
Secondary Research
Design Audit